Using Makefile Wildcards
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This article explains the use of wildcards in Make. Earthly simplifies build processes with reproducible and parallel builds. Check it out.
Although many of the new modern programming frameworks, like Node.js and .NET, come with their own way of packaging and distributing their programs, there’s no doubt that Make originally created a lot of the founding principles for building and distributing software.
Make provides users with many exciting possibilities, including making packaging software easy and automated. This saves time when building software, and it’s a massive aid in creating a streamlined process. Once you get started building Makefiles, you’ll notice that there are places where you don’t want something to be hardcoded. This is where wildcards come into play. They’re one of the parts that turn Make into an incredibly flexible tool build tool.
In this article, you’ll get a quick introduction to Make, where you’ll be shown an example C application. Don’t be worried if you’re not familiar with C programming; the application is simple to understand, and your familiarity with any language is more than enough. With this application, you’ll be guided through various ways to implement wildcards into the build process.
If you want to see all the code from this tutorial in one place, you can find it in this GitHub repository.
How To Use Make
To begin, define a sample application you can use as an example. As any experienced programmer will know, the best example is that of “Hello, World!” This is what it looks like in C:
#include <stdio.h> // Include the library necessary to print to the terminal
int main() {
// printf() displays the string inside quotation
printf("Hello, World!");
return 0; // Make sure the program terminates after completion
}
The program is relatively simple, and if any line is confusing, you can look at the accompanying comment.
Copy the contents of the code block and save it in a file called main.c
. Now create a file called Makefile
in the same directory as your main.c
file, and paste the following into it:
main.o: main.c
gcc -o hello main.c
Note: Make is very particular about indentation, so make sure you use a
tab
on the second line.
It’s assumed that you are familiar with Make and its syntax, but you may be unfamiliar with GCC. It’s the compiler most commonly used for C programs. In this command, you define that gcc
should compile the program into a binary called hello
, and it should do this using the main.c
file.
Now, the basis of the application is done, and it’s time to introduce wildcards.
Makefile Wildcards
As mentioned in the introduction, when you want your Makefile targets to be flexible, wildcards come into play. Wildcards can be effective in many places but only pick up files matching a pattern. Now, dive deeper into what is possible with wildcards:
Common Wildcard Use
If you’ve worked in a terminal before or with glob patterns, you may be familiar with an asterisk (*
) being used to match any character. This is also how wildcards work in Make. For instance, you can use *.o
to match any files with the extension .o
.
You’ll often use a wildcard character to make a clean
target. Earlier we generated a main.o file and it’s certainly possible to manually remove it and any other generated files, but you’ll see almost all projects using Make contain a clean
target. This target could look something like this:
clean:
rm -f *.o
Running make clean
will ensure that any files ending in .o
will get deleted, helping you keep a clean directory.
Wildcard Function
As you can see, the use of wildcards is not as complex as it may seem on the surface. If you’ve ever worked with string matching, the wildcard function will seem very familiar.
However, an important thing to note is that you can’t do wildcard matching everywhere inside a Makefile
, at least not in the way shown earlier. For instance, take a look at the following example:
files_to_delete = *.o
clean:
rm -f $(files_to_delete)
This will work fine because the rm
command takes the argument *.o
and can work with it. But it’s important to note that the command that’s being run is rm -f *.o
and that $(files_to_delete)
is not replaced with a list of files matching *.o
. So while many commands invoked in a Makefile may work fine by directly inserting *.o
, it’s important to know the distinction.
For instance, what you see inside a recipe is only evaluated once, not recursively. Imagine that make
is reading every line from left to right. It will encounter the variable files_to_delete
, and then replace it with the contents of the variable; *.o
. At the end of that variable, it continues moving to the right. It’s not reading over the line again to find out that there’s a wildcard that needs to be expanded. This is why you need to define the wildcard directly in the recipe works, as the wildcard is what is now encountered when reading the line.
If you want the variable to contain the actual list of files, you have to make a slight variation and use the wildcard
function, like so:
files_to_delete = $(wildcard *.o)
clean:
rm -f $(files_to_delete)
This is one of the most common pitfalls in make
. Now make
will read the variable first and evaluate the wildcard
function, meaning the variable actually contains the list of files. Then, when the variable is called in the recipe, it’s a list of files.
Rules With Wildcards
You’ve now seen some examples of how wildcards can be used inside of Makefiles, but it’s also possible to use pattern matching when defining your rules. By defining a rule inside your Makefile with the %
character, you can refer to the pattern inside the target by using the character sequence $*
. As an example, here’s how you can integrate a wildcard into a rule where you want to create a binary from a given .c
file:
%.out: %.c
gcc -o $* $*.c
Now you can run make main.out
, and it will create the main
binary from the main.c
file.
Associated Functions
You’ve now learned about most of the uses that are specific to Make, but it’s important to note that there are also places inside Make where you can use wildcards like you would in many other scenarios you’re used to, like Bash programming. Here are a few examples:
The Patsubst Function
The patsubst
function inside Make is a useful one, giving you the ability to modify strings based on a pattern. The functionality in itself is very basic; it finds some text and replaces it. The syntax is as follows:
$(patsubst pattern,replacement,text)
A straightforward example of using this function could be $(patsubst world,everyone,hello world)
, which would produce the text to “hello everyone”. From here, you can search for any pattern using the %
character and get it replaced, like so:
$(patsubst he%,%x,hello world)
The previous code produces the text “llox world” because you’ve dropped he
and added an x
. This function is not a string replacement tool; it’s a pattern replacement tool.
Filter
Just like the patsubst
function, filter
is a text-manipulation function. You use the filter
function when you want to return a list of words that match a given pattern, and the syntax for this command is $(filter pattern...,text)
.
As you can see, it’s possible to specify many different patterns you want to match. Here’s an example:
files = foo.c bar.c foo.o bar.o
foo:
cat $(filter %.c, $(files))
In this example, the relevant projects files are foo.c bar.c foo.o bar.o
, but using this rule, you only want to know the contents of the files with the extension .c
.
Conclusion
Wildcards are a handy utility when creating your Makefiles. You can use them directly in your rules, however, you have to ensure that you’re using them correctly and consider whether you need to use the wildcard
function. Besides by using the wildcards directly in your targets, you can also use pattern matching in your rules to create more dynamic targets.